Zombies

This menace may not take the form of shambling corpses, but some disease, alien artifact, or crazed local practice produces men and women with habits similar to those of murderous cannibal undead. These outbreaks may be regular elements in local society, either provoked by some malevolent creators or the consequence of some local condition.

Enemies

dice: [[zombies^enemies]]

dice: 1d3Enemies
1Soulless maltech biotechnology cult
2Sinister governmental agent
3Crazed zombie cultist

Friends

dice: [[zombies^friends]]

dice: 1d3Friends
1Survivor of an outbreak
2Doctor searching for a cure
3Rebel against the secret malefactors

Complications

dice: [[zombies^complications]]

dice: 1d4Complications
1The zombies retain human intelligence
2The zombies can be cured
3The process is voluntary among devotees
4The condition is infectious

Things

dice: [[zombies^things]]

dice: 1d3Things
1Cure for the condition
2Alien artifact that causes it
3Details of the cult’s conversion process

Places

dice: [[zombies^places]]

dice: 1d3Places
1House with boarded-up windows
2Dead city
3Fortified bunker that was overrun from within