Utopia
Natural and social conditions on this world have made it a paradise for its inhabitants, a genuine utopia of happiness and fulfillment. This is normally the result of drastic human engineering, including brain-gelding, neurochemical control, personality curbs, or complete “humanity” redefinitions. Even so, the natives are extremely happy with their lot, and may wish to extend that joy to poor, sad outsiders.
Enemies
dice: [[utopia^enemies]]
| dice: 1d3 | Enemies |
|---|---|
| 1 | Compassionate neurotherapist |
| 2 | Proselytizing native missionary to outsiders |
| 3 | Brutal tyrant who rules through inexorable happiness |
Friends
dice: [[utopia^friends]]
| dice: 1d3 | Friends |
|---|---|
| 1 | Deranged malcontent |
| 2 | Bloody-handed guerrilla leader of a rebellion of madmen |
| 3 | Outsider trying to find a way to reverse the utopian changes |
Complications
dice: [[utopia^complications]]
| dice: 1d4 | Complications |
|---|---|
| 1 | The natives really are deeply and contentedly happy with their altered lot |
| 2 | The utopia produces something that attracts others |
| 3 | The utopia works on converting outsiders through persuasion and generosity |
| 4 | The utopia involves some sacrifice that’s horrifying to non-members |
Things
dice: [[utopia^things]]
| dice: 1d3 | Things |
|---|---|
| 1 | Portable device that applies the utopian change |
| 2 | Plans for a device that would destroy the utopia |
| 3 | Goods created joyfully by the locals |
Places
dice: [[utopia^places]]
| dice: 1d3 | Places |
|---|---|
| 1 | Plaza full of altered humans |
| 2 | Social ritual site |
| 3 | Secret office where “normal” humans rule |