Trade Hub

This world is a major crossroads for local interstellar trade. It is well-positioned at the nexus of several short-drill trade routes, and has facilities for easy transfer of valuable cargoes and the fueling and repairing of starships. The natives are accustomed to outsiders, and a polyglot mass of people from every nearby world can be found trading here.

Enemies

dice: [[trade-hub^enemies]]

dice: 1d4Enemies
1Cheating merchant
2Thieving dockworker
3Commercial spy
4Corrupt customs official

Friends

dice: [[trade-hub^friends]]

dice: 1d4Friends
1Rich tourist
2Hardscrabble free trader
3Merchant prince in need of catspaws
4Friendly spaceport urchin

Complications

dice: [[trade-hub^complications]]

dice: 1d4Complications
1An outworlder faction schemes to seize the trade hub
2[[saboteurs
3Enemies are blockading the trade routes
4Pirates lace the hub with spies

Things

dice: [[trade-hub^things]]

dice: 1d4Things
1Voucher for a warehouse’s contents
2Insider trading information
3Case of precious offworld pharmaceuticals
4Box of legitimate tax stamps indicating customs dues have been paid.

Places

dice: [[trade-hub^places]]

dice: 1d4Places
1Raucous bazaar
2Elegant restaurant
3Spaceport teeming with activity
4Foggy street lined with warehouses