Tomb World

Tomb worlds are planets that were once inhabited by humans before the Silence. The sudden collapse of the jump gate network and the inability to bring in the massive food supplies required by the planet resulted in starvation, warfare, and death. Most tomb worlds are naturally hostile to human habitation and could not raise sufficient crops to maintain life. The few hydroponic facilities were usually destroyed in the fighting, and all that is left now are ruins, bones, and silence.

Enemies

dice: [[tomb-world^enemies]]

dice: 1d4Enemies
1Demented survivor tribe chieftain
2Avaricious scavenger
3Automated defense system
4Native predator

Friends

dice: [[tomb-world^friends]]

dice: 1d4Friends
1[[scavenger-fleet
2Archaeologist
3Salvaging historian
4Xenophilic native survivor

Complications

dice: [[tomb-world^complications]]

dice: 1d4Complications
1The ruins are full of booby-traps left by the final inhabitants
2The world’s atmosphere quickly degrades anything in an opened building
3A handful of desperate natives survived the Silence
4The structures are unstable and collapsing

Things

dice: [[tomb-world^things]]

dice: 1d4Things
1Lost pretech equipment
2Tech caches
3Stores of unused munitions
4Ancient historical data

Places

dice: [[tomb-world^places]]

dice: 1d5Places
1Crumbling hive-city
2City square carpeted in bones
3Ruined hydroponic facility
4Cannibal tribe’s lair
5Dead orbital jump gate