Secret Masters
The world is actually run by a hidden cabal, acting through their catspaws in the visible government. For one reason or another, this group finds it imperative that they not be identified by outsiders, and in some cases even the planet’s own government may not realize that they’re actually being manipulated by hidden masters.
Enemies
dice: [[secret-masters^enemies]]
| dice: 1d3 | Enemies |
|---|---|
| 1 | An agent of the cabal |
| 2 | Government official who wants no questions asked |
| 3 | Willfully blinded local |
Friends
dice: [[secret-masters^friends]]
| dice: 1d3 | Friends |
|---|---|
| 1 | Paranoid conspiracy theorist |
| 2 | Machiavellian gamesman within the cabal |
| 3 | Interstellar investigator |
Complications
dice: [[secret-masters^complications]]
| dice: 1d3 | Complications |
|---|---|
| 1 | The secret masters have a benign reason for wanting secrecy |
| 2 | The cabal fights openly amongst itself |
| 3 | The cabal is recruiting new members |
Things
dice: [[secret-masters^things]]
| dice: 1d3 | Things |
|---|---|
| 1 | A dossier of secrets on a government official |
| 2 | A briefcase of unmarked credit notes |
| 3 | The identity of a cabal member |
Places
dice: [[secret-masters^places]]
| dice: 1d3 | Places |
|---|---|
| 1 | Smoke-filled room |
| 2 | Shadowy alleyway |
| 3 | Secret underground bunker |