Revanchists
The locals formerly owned another world, or a major nation on the planet formerly owned an additional region of land. Something happened to take away this control or drive out the former rulers, and they’ve never forgotten it. The locals are obsessed with reclaiming their lost lands, and will allow no questions of practicality to interfere with their cause.
Enemies
dice: [[revanchists^enemies]]
| dice: 1d4 | Enemies |
|---|---|
| 1 | [[demagogue |
| 2 | Politician seeking to use the resentment for their own ends |
| 3 | Local convinced the PCs are agents of the “thieving” power |
| 4 | Refugee from the land bitterly demanding it be reclaimed |
Friends
dice: [[revanchists^friends]]
| dice: 1d3 | Friends |
|---|---|
| 1 | Realist local clergy seeking peace |
| 2 | Politician trying to calm the public |
| 3 | Third-party diplomat trying to stamp out the fire |
Complications
dice: [[revanchists^complications]]
| dice: 1d3 | Complications |
|---|---|
| 1 | The revanchists’ claim is completely just and reasonable |
| 2 | The land is now occupied entirely by heirs of the conquerors |
| 3 | Both sides have seized lands the other thinks are theirs |
Things
dice: [[revanchists^things]]
| dice: 1d3 | Things |
|---|---|
| 1 | Stock of vital resource produced by the taken land |
| 2 | Relic carried out of it |
| 3 | Proof that the land claim is justified or unjustified |
Places
dice: [[revanchists^places]]
| dice: 1d3 | Places |
|---|---|
| 1 | Memorial monument to the loss |
| 2 | Cemetery of those who died in the conquest |
| 3 | Public ceremony commemorating the disaster |