Revanchists

The locals formerly owned another world, or a major nation on the planet formerly owned an additional region of land. Something happened to take away this control or drive out the former rulers, and they’ve never forgotten it. The locals are obsessed with reclaiming their lost lands, and will allow no questions of practicality to interfere with their cause.

Enemies

dice: [[revanchists^enemies]]

dice: 1d4Enemies
1[[demagogue
2Politician seeking to use the resentment for their own ends
3Local convinced the PCs are agents of the “thieving” power
4Refugee from the land bitterly demanding it be reclaimed

Friends

dice: [[revanchists^friends]]

dice: 1d3Friends
1Realist local clergy seeking peace
2Politician trying to calm the public
3Third-party diplomat trying to stamp out the fire

Complications

dice: [[revanchists^complications]]

dice: 1d3Complications
1The revanchists’ claim is completely just and reasonable
2The land is now occupied entirely by heirs of the conquerors
3Both sides have seized lands the other thinks are theirs

Things

dice: [[revanchists^things]]

dice: 1d3Things
1Stock of vital resource produced by the taken land
2Relic carried out of it
3Proof that the land claim is justified or unjustified

Places

dice: [[revanchists^places]]

dice: 1d3Places
1Memorial monument to the loss
2Cemetery of those who died in the conquest
3Public ceremony commemorating the disaster