Quarantined World
The world is under a quarantine, and space travel to and from it is strictly forbidden. This may be enforced by massive ground batteries that burn any interlopers from the planet’s sky, or it may be that a neighboring world runs a persistent blockade.
Enemies
dice: [[quarantined-world^enemies]]
| dice: 1d3 | Enemies |
|---|---|
| 1 | Defense installation commander |
| 2 | Suspicious patrol leader |
| 3 | Crazed asteroid hermit |
Friends
dice: [[quarantined-world^friends]]
| dice: 1d3 | Friends |
|---|---|
| 1 | Relative of a person trapped on the world |
| 2 | Humanitarian relief official |
| 3 | Treasure hunter |
Complications
dice: [[quarantined-world^complications]]
| dice: 1d4 | Complications |
|---|---|
| 1 | The natives want to remain isolated |
| 2 | The quarantine is enforced by an ancient alien installation |
| 3 | The world is rife with maltech abominations |
| 4 | The blockade is meant to starve everyone on the barren world. |
Things
dice: [[quarantined-world^things]]
| dice: 1d3 | Things |
|---|---|
| 1 | Defense grid key |
| 2 | Bribe for getting someone out |
| 3 | Abandoned alien tech |
Places
dice: [[quarantined-world^places]]
| dice: 1d3 | Places |
|---|---|
| 1 | Bridge of a blockading ship |
| 2 | Defense installation control room |
| 3 | Refugee camp |