Psionics Fear
The locals are terrified of psychics. Perhaps their history is studded with feral psychics who went on murderous rampages, or perhaps they simply nurse an unreasoning terror of those “mutant freaks”. Psychics demonstrate their powers at risk of their lives.
Enemies
dice: [[psionics-fear^enemies]]
| dice: 1d3 | Enemies |
|---|---|
| 1 | Mental purity investigator |
| 2 | Suspicious zealot |
| 3 | Witch-finder |
Friends
dice: [[psionics-fear^friends]]
| dice: 1d3 | Friends |
|---|---|
| 1 | Hidden psychic |
| 2 | Offworlder psychic trapped here |
| 3 | Offworld educator |
Complications
dice: [[psionics-fear^complications]]
| dice: 1d3 | Complications |
|---|---|
| 1 | Psychic potential is much more common here |
| 2 | Some tech is mistaken as psitech |
| 3 | Natives believe certain rituals and customs can protect them from psychic powers |
Things
dice: [[psionics-fear^things]]
| dice: 1d3 | Things |
|---|---|
| 1 | Hidden psitech cache |
| 2 | Possessions of convicted psychics |
| 3 | Reward for turning in a psychic |
Places
dice: [[psionics-fear^places]]
| dice: 1d3 | Places |
|---|---|
| 1 | Inquisitorial chamber |
| 2 | Lynching site |
| 3 | Museum of psychic atrocities |