Outpost World

The world is only a tiny outpost of human habitation planted by an offworld corporation or government. Perhaps the staff is there to serve as a refueling and repair stop for passing ships, or to oversee an automated mining and refinery complex. They might be there to study ancient ruins, or simply serve as a listening and monitoring post for traffic through the system. The outpost is likely well-equipped with defenses against casual piracy.

Enemies

dice: [[outpost-world^enemies]]

dice: 1d3Enemies
1Space-mad outpost staffer
2Outpost commander who wants it to stay undiscovered
3Undercover saboteur

Friends

dice: [[outpost-world^friends]]

dice: 1d3Friends
1Lonely staffer
2Fixated researcher
3Overtaxed maintenance chief

Complications

dice: [[outpost-world^complications]]

dice: 1d4Complications
1The alien ruin defense systems are waking up
2Atmospheric disturbances trap the group inside the outpost for a month
3Pirates raid the outpost
4The crew have become converts to a strange set of beliefs

Things

dice: [[outpost-world^things]]

dice: 1d3Things
1Alien relics
2Vital scientific data
3Secret corporate exploitation plans

Places

dice: [[outpost-world^places]]

dice: 1d4Places
1Grimy recreation room
2Refueling station
3The only building on the planet
4A “starport” of swept bare rock.