Out of Contact

The natives have been entirely out of contact with the greater galaxy for centuries or longer. Perhaps the original colonists were seeking to hide from the rest of the universe, or the Silence destroyed any means of communication. It may have been so long that human origins on other worlds have regressed into a topic for legends. The players might be on the first offworld ship to land since the First Wave of colonization a thousand years ago.

Enemies

dice: [[out-of-contact^enemies]]

dice: 1d3Enemies
1Fearful local ruler
2Zealous native cleric
3Sinister power that has kept the world isolated

Friends

dice: [[out-of-contact^friends]]

dice: 1d3Friends
1Scheming native noble
2Heretical theologian
3UFO cultist native

Complications

dice: [[out-of-contact^complications]]

dice: 1d4Complications
1Automatic defenses fire on ships that try to take off
2The natives want to stay out of contact
3The natives are highly vulnerable to offworld diseases
4The native language is completely unlike any known to the group

Things

dice: [[out-of-contact^things]]

dice: 1d3Things
1Ancient pretech equipment
2Terran relic brought from Earth
3Logs of the original colonists

Places

dice: [[out-of-contact^places]]

dice: 1d3Places
1Long-lost colonial landing site
2Court of the local ruler
3Ancient defense battery controls