Mercenaries

The world is either famous for its mercenary bands or it is plagued by countless groups of condottieri in service to whatever magnate can afford to pay or bribe them adequately.

Enemies

dice: [[mercenaries^enemies]]

dice: 1d3Enemies
1Amoral mercenary leader
2Rich offworlder trying to buy rule of the world
3Mercenary press gang chief forcing locals into service

Friends

dice: [[mercenaries^friends]]

dice: 1d3Friends
1Young and idealistic mercenary chief
2Harried leader of enfeebled national army
3Offworlder trying to hire help for a noble cause

Complications

dice: [[mercenaries^complications]]

dice: 1d3Complications
1The mercenaries are all that stand between the locals and a hungry imperial power
2The mercenaries are remnants of a former official army
3The mercenaries hardly ever actually fight as compared to taking bribes to walk away

Things

dice: [[mercenaries^things]]

dice: 1d3Things
1Lost mercenary payroll shipment
2Forbidden military tech
3Proof of a band’s impending treachery against their employers

Places

dice: [[mercenaries^places]]

dice: 1d3Places
1Shabby camp of undisciplined mercs
2Burnt-out village occupied by mercenaries
3Luxurious and exceedingly well-defended merc leader villa