Great Work

The locals are obsessed with completing a massive project, one that has consumed them for generations. It might be the completion of a functioning spaceyard, a massive solar power array, a network of terraforming engines, or the universal conversion of their neighbors to their own faith. The purpose of their entire civilization is to progress and some day complete the work.

Enemies

dice: [[great-work^enemies]]

dice: 1d3Enemies
1Local planning to sacrifice the PCs for the work
2Local who thinks the PCs threaten the work
3Obsessive zealot ready to destroy someone or something important to the PCs for the sake of the work

Friends

dice: [[great-work^friends]]

dice: 1d3Friends
1Outsider studying the work
2Local with a more temperate attitude
3Supplier of work materials

Complications

dice: [[great-work^complications]]

dice: 1d3Complications
1The work is totally hopeless
2Different factions disagree on what the work is
3An outside power is determined to thwart the work

Things

dice: [[great-work^things]]

dice: 1d3Things
1Vital supplies for the work
2Plans that have been lost
3Tech that greatly speeds the work

Places

dice: [[great-work^places]]

dice: 1d3Places
1A bustling work site
2Ancestral worker housing
3Local community made only semi-livable by the demands of the work