Gold Rush
Gold, silver, and other conventional precious minerals are common and cheap now that asteroid mining is practical for most worlds. But some minerals and compounds remain precious and rare, and this world has recently been discovered to have a supply of them. People from across the sector have come to strike it rich.
Enemies
dice: [[gold-rush^enemies]]
| dice: 1d3 | Enemies |
|---|---|
| 1 | Paranoid prospector |
| 2 | Aspiring mining tycoon |
| 3 | Rapacious merchant |
Friends
dice: [[gold-rush^friends]]
| dice: 1d3 | Friends |
|---|---|
| 1 | Claim-jumped miner |
| 2 | Native alien |
| 3 | Curious tourist |
Complications
dice: [[gold-rush^complications]]
| dice: 1d4 | Complications |
|---|---|
| 1 | The strike is a hoax |
| 2 | The strike is of a dangerous toxic substance |
| 3 | Export of the mineral is prohibited by the planetary government |
| 4 | The native aliens live around the strike’s location |
Things
dice: [[gold-rush^things]]
| dice: 1d3 | Things |
|---|---|
| 1 | Cases of the refined element |
| 2 | Pretech mining equipment |
| 3 | A dead prospector’s claim deed |
Places
dice: [[gold-rush^places]]
| dice: 1d4 | Places |
|---|---|
| 1 | Secret mine |
| 2 | Native alien village |
| 3 | Processing plant |
| 4 | Boom town |