Friendly Foe

Some hostile alien race or malevolent cabal has a branch or sect on this world that is actually quite friendly toward outsiders. For whatever internal reason, they are willing to negotiate and deal honestly with strangers, and appear to lack the worst impulses of their fellows.

Enemies

dice: [[friendly-foe^enemies]]

dice: 1d3Enemies
1Driven hater of all their kind
2Internal malcontent bent on creating conflict
3Secret master who seeks to lure trust

Friends

dice: [[friendly-foe^friends]]

dice: 1d3Friends
1Well-meaning bug-eyed monster
2Principled eugenics cultist
3Suspicious investigator

Complications

dice: [[friendly-foe^complications]]

dice: 1d3Complications
1The group actually is as harmless and benevolent as they seem
2The group offers a vital service at the cost of moral compromise
3The group still feels bonds of affiliation with their hostile brethren

Things

dice: [[friendly-foe^things]]

dice: 1d3Things
1Forbidden xenotech
2Eugenic biotech template
3Evidence to convince others of their kind that they are right

Places

dice: [[friendly-foe^places]]

dice: 1d3Places
1Repurposed maltech laboratory
2Alien conclave building
3Widely-feared starship interior