Freak Weather
The planet is plagued with some sort of bizarre or hazardous weather pattern. Perhaps city-flattening storms regularly scourge the surface, or the world’s sun never pierces its thick banks of clouds.
Enemies
dice: [[freak-weather^enemies]]
| dice: 1d3 | Enemies |
|---|---|
| 1 | Criminal using the weather as a cover |
| 2 | Weather cultists convinced the offworlders are responsible for some disaster |
| 3 | Native predators dependent on the weather |
Friends
dice: [[freak-weather^friends]]
| dice: 1d2 | Friends |
|---|---|
| 1 | Meteorological researcher |
| 2 | Holodoc crew wanting shots of the weather |
Complications
dice: [[freak-weather^complications]]
| dice: 1d2 | Complications |
|---|---|
| 1 | The weather itself |
| 2 | Malfunctioning pretech terraforming engines that cause the weather |
Things
dice: [[freak-weather^things]]
| dice: 1d3 | Things |
|---|---|
| 1 | Wind-scoured deposits of precious minerals |
| 2 | Holorecords of a spectacularly and rare weather pattern |
| 3 | Naturally-sculpted objects of intricate beauty |
Places
dice: [[freak-weather^places]]
| dice: 1d3 | Places |
|---|---|
| 1 | Eye of the storm |
| 2 | The one sunlit place |
| 3 | Terraforming control room |