Flying Cities

Perhaps the world is a gas giant, or plagued with unendurable storms at lower levels of the atmosphere. For whatever reason, the cities of this world fly above the surface of the planet. Perhaps they remain stationary, or perhaps they move from point to point in search of resources.

Enemies

dice: [[flying-cities^enemies]]

dice: 1d3Enemies
1Rival city pilot
2Tech thief attempting to steal outworld gear
3Saboteur or scavenger plundering the city’s tech

Friends

dice: [[flying-cities^friends]]

dice: 1d3Friends
1Maintenance tech in need of help
2City defense force pilot
3Meteorological researcher

Complications

dice: [[flying-cities^complications]]

dice: 1d4Complications
1Sudden storms
2Drastic altitude loss
3Rival city attacks
4Vital machinery breaks down

Things

dice: [[flying-cities^things]]

dice: 1d3Things
1Precious refined atmospheric gases
2Pretech grav engine plans
3Meteorological codex predicting future storms

Places

dice: [[flying-cities^places]]

dice: 1d3Places
1Underside of the city
2The one calm place on the planet’s surface
3Catwalks stretching over unimaginable gulfs below.