Doomed World
The world is doomed, and the locals may or may not know it. Some cosmic catastrophe looms before them, and the locals have no realistic way to get everyone to safety. To the extent that the public is aware, society is disintegrating into a combination of religious fervor, abject hedonism, and savage violence.
Enemies
dice: [[doomed-world^enemies]]
| dice: 1d3 | Enemies |
|---|---|
| 1 | Crazed prophet of a false salvation |
| 2 | Ruthless leader seeking to flee with their treasures |
| 3 | Cynical ship captain selling a one-way trip into hard vacuum as escape to another world |
Friends
dice: [[doomed-world^friends]]
| dice: 1d3 | Friends |
|---|---|
| 1 | Appealing waif or family head seeking escape |
| 2 | Offworld relief coordinator |
| 3 | Harried law officer |
Complications
dice: [[doomed-world^complications]]
| dice: 1d3 | Complications |
|---|---|
| 1 | The doom is false or won’t actually kill everyone |
| 2 | The doom was intentionally triggered by someone |
| 3 | Mass escape is possible if warring groups can somehow be brought to cooperate |
Things
dice: [[doomed-world^things]]
| dice: 1d4 | Things |
|---|---|
| 1 | Clearance for a ship to leave the planet |
| 2 | A cache of priceless cultural artifacts |
| 3 | The life savings of someone trying to buy passage out |
| 4 | Data that would prove to the public the end is nigh |
Places
dice: [[doomed-world^places]]
| dice: 1d3 | Places |
|---|---|
| 1 | Open square beneath a sky angry with a foretaste of th impending ruin |
| 2 | Orgiastic celebration involving sex and murder in equal parts |
| 3 | Holy site full of desperate petitioners to the divine |