Doomed World

The world is doomed, and the locals may or may not know it. Some cosmic catastrophe looms before them, and the locals have no realistic way to get everyone to safety. To the extent that the public is aware, society is disintegrating into a combination of religious fervor, abject hedonism, and savage violence.

Enemies

dice: [[doomed-world^enemies]]

dice: 1d3Enemies
1Crazed prophet of a false salvation
2Ruthless leader seeking to flee with their treasures
3Cynical ship captain selling a one-way trip into hard vacuum as escape to another world

Friends

dice: [[doomed-world^friends]]

dice: 1d3Friends
1Appealing waif or family head seeking escape
2Offworld relief coordinator
3Harried law officer

Complications

dice: [[doomed-world^complications]]

dice: 1d3Complications
1The doom is false or won’t actually kill everyone
2The doom was intentionally triggered by someone
3Mass escape is possible if warring groups can somehow be brought to cooperate

Things

dice: [[doomed-world^things]]

dice: 1d4Things
1Clearance for a ship to leave the planet
2A cache of priceless cultural artifacts
3The life savings of someone trying to buy passage out
4Data that would prove to the public the end is nigh

Places

dice: [[doomed-world^places]]

dice: 1d3Places
1Open square beneath a sky angry with a foretaste of th impending ruin
2Orgiastic celebration involving sex and murder in equal parts
3Holy site full of desperate petitioners to the divine