Desert World
The world may have a breathable atmosphere and a human-tolerable temperature range, but it is an arid, stony waste outside of a few places made habitable by human effort. The deep wastes are largely unexplored and inhabited by outcasts and worse.
Enemies
dice: [[desert-world^enemies]]
| dice: 1d5 | Enemies |
|---|---|
| 1 | Raider chieftain |
| 2 | Crazed hermit |
| 3 | Angry isolationists |
| 4 | Paranoid mineral prospector |
| 5 | Strange desert beast |
Friends
dice: [[desert-world^friends]]
| dice: 1d3 | Friends |
|---|---|
| 1 | Native guide |
| 2 | Research biologist |
| 3 | Aspiring terraformer |
Complications
dice: [[desert-world^complications]]
| dice: 1d3 | Complications |
|---|---|
| 1 | Sandstorms |
| 2 | Water supply failure |
| 3 | Native warfare over water rights |
Things
dice: [[desert-world^things]]
| dice: 1d3 | Things |
|---|---|
| 1 | Enormous water reservoir |
| 2 | Map of hidden wells |
| 3 | Pretech rainmaking equipment |
Places
dice: [[desert-world^places]]
| dice: 1d3 | Places |
|---|---|
| 1 | Oasis |
| 2 | “The Empty Quarter” of the desert |
| 3 | Hidden underground cistern |