Cultural Power
The world is a considerable cultural power in the sector, producing music, art, philosophy, or some similar intangible that their neighbors find irresistibly attractive. Other worlds might have a profound degree of cultural cachet as the inheritor of some venerable artistic tradition.
Enemies
dice: [[cultural-power^enemies]]
| dice: 1d4 | Enemies |
|---|---|
| 1 | Murderously eccentric artist |
| 2 | Crazed fan |
| 3 | Failed artist with an obsessive grudge |
| 4 | Critic with a crusade to enact |
Friends
dice: [[cultural-power^friends]]
| dice: 1d4 | Friends |
|---|---|
| 1 | Struggling young artist |
| 2 | Pupil of the artistic tradition |
| 3 | Scholar of the art |
| 4 | Offworlder hating the source of corrupting alien ways |
Complications
dice: [[cultural-power^complications]]
| dice: 1d3 | Complications |
|---|---|
| 1 | The art is slowly lethal to its masters |
| 2 | The art is mentally or physically addictive |
| 3 | The art is a fragment of ancient technical or military science |
Things
dice: [[cultural-power^things]]
| dice: 1d3 | Things |
|---|---|
| 1 | The instrument of a legendary master |
| 2 | The only copy of a dead master’s opus |
| 3 | Proof of intellectual property ownership |
Places
dice: [[cultural-power^places]]
| dice: 1d3 | Places |
|---|---|
| 1 | Recording or performance studio |
| 2 | Public festival choked with tourists |
| 3 | Monument to a dead master of the art |