Civil War

The world is currently torn between at least two opposing factions, all of which claim legitimacy. The war may be the result of a successful rebel uprising against tyranny, or it might just be the result of schemers who plan to be the new masters once the revolution is complete.

Enemies

dice: [[civil-war^enemies]]

dice: 1d5Enemies
1Faction commissar
2Angry native
3Conspiracy theorist who blames offworlders for the war
4Deserter looking out for himself
5Guerrilla bandit chieftain

Friends

dice: [[civil-war^friends]]

dice: 1d3Friends
1Faction loyalist seeking aid
2Native caught in the crossfire
3Offworlder seeking passage off the planet

Complications

dice: [[civil-war^complications]]

dice: 1d3Complications
1The front rolls over the group
2Famine strikes
3Bandit infestations are in the way

Things

dice: [[civil-war^things]]

dice: 1d4Things
1Ammo dump
2Military cache
3Treasure buried for after the war
4Secret war plans

Places

dice: [[civil-war^places]]

dice: 1d4Places
1Battle front
2Bombed-out town
3Rear-area red light zone
4Propaganda broadcast tower