Bubble Cities
Whether due to a lack of atmosphere or an uninhabitable climate, the world’s cities exist within domes or pressurized buildings. In such sealed environments, techniques of surveillance and control can grow baroque and extreme.
Enemies
dice: [[bubble-cities^enemies]]
| dice: 1d3 | Enemies |
|---|---|
| 1 | Native dreading outsider contamination |
| 2 | Saboteur from another bubble city |
| 3 | Local official hostile to outsider ignorance of laws |
Friends
dice: [[bubble-cities^friends]]
| dice: 1d3 | Friends |
|---|---|
| 1 | Local rebel against the city officials |
| 2 | Maintenance chief in need of help |
| 3 | Surveyor seeking new building sites |
Complications
dice: [[bubble-cities^complications]]
| dice: 1d4 | Complications |
|---|---|
| 1 | Bubble rupture |
| 2 | Failing atmosphere reprocessor |
| 3 | Native revolt against officials |
| 4 | All-seeing surveillance cameras |
Things
dice: [[bubble-cities^things]]
| dice: 1d3 | Things |
|---|---|
| 1 | Pretech habitat technology |
| 2 | Valuable industrial products |
| 3 | Master key codes to a city’s security system |
Places
dice: [[bubble-cities^places]]
| dice: 1d4 | Places |
|---|---|
| 1 | City power core |
| 2 | Surface of the bubble |
| 3 | Hydroponics complex |
| 4 | Warren-like hab block |