Altered Humanity
The humans on this world are visibly and drastically different from normal humanity. They may have additional limbs, new sensory organs, or other significant changes. Were these from ancestral eugenic manipulation, strange stellar mutations, or from an environmental toxin unique to this world?
Enemies
dice: [[altered-humanity^enemies]]
| dice: 1d3 | Enemies |
|---|---|
| 1 | Biochauvinist local |
| 2 | Local experimenter |
| 3 | Mentally unstable mutant |
Friends
dice: [[altered-humanity^friends]]
| dice: 1d3 | Friends |
|---|---|
| 1 | Local seeking a “cure” |
| 2 | Curious xenophiliac |
| 3 | Anthropological researcher |
Complications
dice: [[altered-humanity^complications]]
| dice: 1d3 | Complications |
|---|---|
| 1 | Alteration is contagious |
| 2 | Alteration is necessary for long-term survival |
| 3 | Locals fear and mistrust non-local humans |
Things
dice: [[altered-humanity^things]]
| dice: 1d4 | Things |
|---|---|
| 1 | Original pretech mutagenic equipment |
| 2 | Valuable biological byproduct from the mutants |
| 3 | “Cure” for the altered genes |
| 4 | Record of the original colonial genotypes |
Places
dice: [[altered-humanity^places]]
| dice: 1d3 | Places |
|---|---|
| 1 | Abandoned eugenics laboratory |
| 2 | An environment requiring the mutation for survival |
| 3 | A sacred site where the first local was transformed |