Laser, Anti-Air
Mech Weapon
Damage3d8
Range6k/12k
Power5
Mass2
Hardpoints2
HullSuit
Cost40k
SpecialAP 10, Special, Slow
This standard light laser has been retuned to optimize it for firing at airborne targets, and the range has been greatly increased. It can pick off spy units such as Skywatch Drones automatically once they have been spotted. The laser is optimized for firing at “clean” airborne targets, however, and suffers a -4 penalty to hit when aiming for ground-bound targets.