Politician
The nature of a political career varies from world to world. On some, it’s much like one we’d recognize, with glad-handing voters, loud rallies, and quiet back room deals with supposed rivals in government. On others, it might involve a great deal more ceremonial combat, appeals to councils of elders, and success at ritual trials. Whatever the details, your hero was a politician in their home culture. Something went wrong, though, and the only way to fix it is to get clear of your constituents for a while and seek some alternative means of advancement.
Free Skill: Talk-0
Quick Skills: Talk-0, Lead-0, Connect-0
Growth
dice: [[politician^growth]]
| dice: 1d6 | Growth |
|---|---|
| 1 | +1 Any Stat |
| 2 | +2 Mental |
| 3 | +2 Mental |
| 4 | +2 Mental |
| 5 | [[connect |
| 6 | Any Skill |
Learning
dice: [[politician^learning]]
| dice: 1d8 | Learning |
|---|---|
| 1 | [[administer |
| 2 | [[connect |
| 3 | [[connect |
| 4 | [[lead |
| 5 | [[notice |
| 6 | [[perform |
| 7 | [[talk |
| 8 | [[talk |