Player Character
PlayerRuhaan
ClassExpert

Quick Read

Attributes & Core Stats

AttributeScoreModifier
STR10+0
DEX16+1
CON13+0
INT9+0
WIS15+1
CHA14+1

Level: 1 | HP: 3/3 | Attack Bonus: +0

Focuses

Skills

LVL 1

Healer

Healer

Healing comes naturally to you, and you’re particularly gifted at preventing the quick bleed-out of wounded allies and comrades.

Level 1: Gain Heal as a bonus skill. You may attempt to stabilize one mortally-wounded adjacent person per round as an On Turn action. When rolling Heal skill checks, roll 3d6 and drop the lowest die.

Level 2: Stims or other technological healing devices applied by you heal twice as many hit points as normal. Using only basic medical supplies, you can heal 1d6+Heal skill hit points of damage to every injured or wounded person in your group with ten minutes of first aid spread among them. Such healing can be applied to a given target only once per day.

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Equipment & Cybernetics

Background

Goals

Bonds & Relationships

Notes